Tier 3: Divine Shield AC bonus increases by 1 while a shield is equipped.Tier 2: Divine Shield, if the Paladin also has Power Attack.Tier 2: Divine biteback damage (1 per base CHA modifier.Tier 1: Heroic Shield feat (Guard ability only, no PDK immunities unless the Paladin is also a PDK).The paladin specializes in the virtue of persistence, remaining stalwart even in the face of crushing despair. Tier 3: Holy Sword: Successful melee attacks heal the Paladin and.Tier 3: Holy Sword also cures various other negative effects when cast.Tier 3: Lay on Hands healing increases by 25% when self-targetingĪnd heals both the target and, to a lesser extent, the Paladin when.Tier 2: Bless Weapon: Successful melee attacks heal the Paladin by 2 HP (+1 at levels 16, 21 and 26).Tier 2: Heal spells are automatically empowered.Tier 2: Lay on Hands cooldown decreases to 5 minutes.Tier 1: Remove Disease also cures various other negative effects.The paladin specializes in the art of healing, bolstering his allies in their moments of greatest weakness. Tier 3: Holy Sword grants attacks a chance to restore a use of Turn Undead on hit.Tier 3: Holy Sword also applies all immunities granted by the Undeath's Eternal Foe spell.Tier 3: The Paladin has a 50% chance to bypass immunity against critical hits.Tier 3: Eldritch Blasts targeting the Paladin inflict reduced damage.Tier 2: Greater Spell Focus: Abjuration, if the Paladin also has Spell Focus: Abjuration.Tier 2: Bless weapon bonus damage increases to 2d10, when cast on the Paladin's own weapon.Tier 1: +1d2 additional bonus to turn checks per oath tier.Tier 1: Improved Turning feat (granted earlier than usual).The paladin specializes in the elimination of undead and extraplanar threats. Grants +1 passive AB and divine damage in addition to the bonuses below: Levels 16 and 26 Harper Priest and Paragon count towards this level Higher tiers of the chosen oath are automatically granted at Paladin Oath feats define a Paladin's skillset and are selected at class levelĦ.
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With the user experience very much resembling special attacks in the original game, we are looking forward to incorporating this new functionality in our upcoming development projects. This framework will allow for a streamlined addition of new combat techniques, both ranged and melee, as instant-use abilities on a shared timer. That is why team member Kalopsia has developed a new framework for special attacks alongside their recreation of Smite Evil & Good as Divine Smite, and a selection of 'Oaths' exclusive to the paladin class.
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Queued melee special attacks like Knockdown or Smite Evil however are still deeply ingrained in the game engine and thus significantly harder to customize. "NWN:EE has allowed developers to alter base game content to a much greater extent than the original game.